Tuesday, October 31, 2017

Fatal Frame (Video Game)

 


Fatal Frame, titled Zero in Japan and Project Zero in Europe, is a survival horror video game developed by Tecmo for the PlayStation 2. The first installment in the Fatal Frame series, it released in 2001 in Japan and 2002 in North America and Europe. An enhanced port for the Xbox was released in 2002 in North America and 2003 in Japan and Europe. The game was published for both systems by Tecmo in Japan and North America. In Europe, the PlayStation 2 version was published by Wanadoo, and the Xbox version by Microsoft. It was re-released in North America on the PlayStation Network in 2013.

Set in the year 1986, the story follows siblings Miku and Mafuyu Hinasaki. When Mafuyu disappears while searching for a famous novellist in the haunted Himuro Mansion, his sister Miku goes to find him. During her exploration of the mansion, she discovers clues as to the fate of those who entered, must fight hostile ghosts, and discover the truth behind a dark ritual that took place there. The gameplay focuses on the siblings exploring the mansion, and fighting off hostile ghosts using a special camera.

Synopsis

The story, set in the year 1986, focuses on Miku and Mafuyu Hinasaki, siblings with the ability to see supernatural events. When Mafuyu disappears in the haunted Himuro Mansion searching for his tutor Junsei Takamine and his assistants, Miku goes to Himuro Mansion. As she explores the mansion, Miku discovers signs that Takamine's party were killed by the mansion's ghosts, and finds rope burns appearing on her wrists and ankles. Further exploration through the mansion turns up information on a dark ritual that took place within Himuro Mansion: a chosen shrine maiden was torn apart using ropes attached to her limbs and neck in the so-called "Strangling Ritual", then the ropes that killed them were used to seal the Hell Gate, a portal to the afterlife that keeps a dark force known as "the Malice" from escaping and enabling the dead to escape into the living world.

The last time the ritual was performed, the sacrifice was named Kirie Himuro. Shortly before she took part in the ritual, she fell in love with a visitor to the mansion. This lingering connection to the living world caused the ritual to fail and the Malice to leak out, killing everyone in Himuro Mansion and causing the ghosts to remain there and attack anyone who explored there. Mafuyu was captured by Kirie due to his resemblance to her lover. Miku finally reaches the chamber of the Hell Gate, where she confronts Kirie's corrupted spirit. With her spirit calmed using an artifact called the Holy Mirror, Kirie accepts her duty as the Rope Shrine Maiden, keeping the Malice at bay for eternity.The ending then diverges depending on the game's difficulty. In the "Normal Mode" ending, Mafuyu stays with Kirie to keep her spirit company while Miku escapes the mansion. In the "Hard Mode" ending, Kirie convinces Mafuyu to escape with his sister. In both endings, the spirits trapped in the mansion are freed, while Miku loses her sixth sense. A third ending, exclusive to the Xbox version, sees the spirits of Kirie's lover returning to her while Miku and Mafuyu escape. According to staff, the first ending is canon and leads into the events of the third game.

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